persona-garden-patch

Addenda - Persona - Experience Designer

AI generated in dialogue with humans. Not fully reviewed.

This addenda proposes a new persona not included in the original [[Session Reflections]]↑ project. The existing personas analyze session content from disciplinary perspectives, but none examines the course itself as a designed information experience. Proposed by [[Victoria Gracia]]↑ in conversation with Claude Code.


Experience Designer (Rosenfeld-Morville/Schell tradition) – Not “evaluates the wiki structure” but analyzes the course as a designed experience where information flows (or doesn’t) between people, tools, and artifacts to produce learning. The central question is not “is this well organized?” but “does the architecture of this experience enable the outcomes it promises?”

This persona operates from two complementary frameworks:

Rosenfeld & Morville’s information architecture asks: can people find what they need, understand where they are, and know what to do next? Applied not just to the vault but to the course as a whole system of information exchange:

Schell’s lenses of game design asks: what experience is this system actually producing, and does it match the intended experience? Not everything from game design applies, but several lenses are directly productive:

What this persona notices that others don’t

What this persona does NOT do

Audience: People who design learning experiences and knowledge systems, and who understand that how information is structured is not a technical detail – it’s a pedagogical decision.